Shinigami
Role: FX Artist
Studio: Gnomon School
Date: 2019
Responsible for ground interaction, including mud, dust, leaves. Horse breathe and environmental particles. (setup/ sim/ render/ fx comp)
The last project at Gnomon School. Collaborated with my talented buddy Mikko Eustaquio. This time, my main goal was to get familiar with collaborating with other artists and to see how much I could apply what I had learned during my internship at A52/ Elastic. Also, learning how to do a clustered smoke sim and adding dynamics to the shots. Thank you Mikko for letting me help out some fx works on this project!
Software used: Houdini, Redshift, and Nuke.